Riot Games announce Teamfight Tactics Galaxies Championship

Riot Games, the creators of the incredibly popular League of Legends have been continuing their expansion of game development. Teamfight tactics took the gaming and esports industry by storm when it was released, but the hype surrounding it appears to have died down slightly. This could be caused by more details and the beta for Riots FPS (first-person-shooter), Valorant, being released.

Teamfight Tactics

For those that haven’t dabbled on the game or don’t know what it is, Teamfight Tactics is an auto battler game. The game takes place in the League of Legends universe and allows players to complete online against seven other opponents. They do this by building a team to be the last one standing.

One of the big benefits when it comes to Teamfight Tactics is that it is cross platform, allowing you to play whenever and play against those that maybe don’t have a computer. The game is available across PC, Mac and Mobile.

The Galaxy Championship

A couple of days ago Riot announced the Teamfight Tactics Galaxies Championship. The Galaxies Championship has been created to showcase the highest level of players on the game from across the world. Those competing will be battling it out for their share of the $200,000 prize pool.

Thankfully, Riot have taken feedback on board and have designed a clear path to the Championship, that is globally accessible through both the in-game ladder and online tournaments.

The Galaxies Championship will take place at the end of the set, with more details regarding timing coming this summer. We do know that 16 players will be able to qualify through a region-specific system of ladders and tournaments.

Teamfight Tactics Competitive Ecosystem

Riot also shared light on how they plan to enhance and grow the esports and competitive ecosystem for the game. They’ve announced the first step by releasing the TFT Community Competition Guidelines to unlock organizers to create more opportunities for high stakes competitive play. Also they are working on tools that will make it easier to broadcast and operate tournaments.

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